Everything I need to draw for Mont-St-Michel is done. All of it.

Except for some rocks. The town is done, the abbey is done, the roofs are done, the little outlying buildings are done and the various things I forgot to draw earlier are done.

I didn’t think I’d get it finished this soon, but I ended up drawing most of the fourth level and the roofs in one enormously long session, using coffee and Scandinavian metal to stay awake for an amount of time usually only achievable by meth addicts.

There are still some rocks to draw, but that’s only an hour or two of work. Rocks are easy to draw. After that, I’ll scan it all, assemble the third level of the town and the roofs, place the trees, rocks and coastline and it’ll be ready for color.

I’m sure you all have varying opinions about this project. Some of you are excited for it and others not as much, but thank you all for bearing with me. I really didn’t expect that it would take as long as it has, but I promised to draw it and honoring my commitments to you all is the most important thing for me.

I’ll also promise you that, from now on, I’ll look more carefully before I leap. While I’m glad to have drawn Mont-St-Michel, I wouldn’t normally take on a sprawling megaproject while I’m still working on another one (Brazenthrone). For those of you waiting for more of the dwarven city, I apologize and I’m going to get back to it as soon as I can. Hopefully you’ve got enough to work with until then.

All right, I’m going to go draw these rocks and get this stuff in the scanner.

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