Brazenthrone – The Grand Temple

Brazenthrone‘s Grand Temple is a religious complex dedicated to all the gods of the dwarven pantheon. I use Forgotten Realms deities for Brazenthrone, so the big golden gentleman in the middle would be Moradin the All-Father, surrounded by the other 13 gods of the Morndinsamman. The four larger statues are Berronar Truesilver, goddess of hearth and home (and wife of Moradin); Clangeddin Silverbeard, god of battle; Sharindlar, goddess of love and healing; and Dumathoin, god of mining and gems.

I said I’d be doing one of the larger maps chosen in the Great Vote next and I’ve decided on the small, but densely-populated merchants’ trade port island. In the vote, it was in the large category, but I’d say it’ll end up being what I’d normally class as a “huge” map (actually, I’d say it’ll be pretty massive). Also, as I said before, I’m looking to tackle Brazenthrone’s Anvil Quarter and Noble Quarter soon and one of those will probably come after that.

Here’s a version of this map without all the numbers and words on it. There’s DM notes, higher-res versions with even less words on them and VTT versions available to patrons, should you be interested.

The Assassins’ Monastery

If you like this map, but you’d prefer to hide the secret rooms from your players, here’s a version without them. That’s also the version for people who’d prefer this monastery to be occupied by honest, wholesome monks who actually spend their days thinking about god, growing herbs and killing as few people as possible. Also: boring. Just kidding, do your thing.

In case you missed the last post, this place was inspired by Rudkhan Castle in Iran, which was actually controlled by the historical assassins at one point. I think this place could be used for plenty of other things, though. Maybe they’re cultists. Or vampires. Or werewolves, or bandits, or… bandits who are also werewolves. You get the idea. Anyone who wants to hide in plain sight.

I said I was going to do a residential part of Brazenthrone next, but I changed my mind. I’m doing the Grand Temple instead. After that, I’m doing one of the bigger maps chosen in the Great Vote. Then, I’m not sure, but I can tell you this: I want to make a push to get Brazenthrone’s Anvil Quarter and Noble Quarter finished. That gets the core of the city done, along with entrances from the surface and the underdark, and puts the whole thing in a much more usable state. I think I can get those both finished within the next two months or so. All right, I’m going to get to work on that temple.

As always, there is patron stuff for patrons.

Finbarr’s Marsh – The Crypts – IT’S FINISHED!!!!!!!!!!!!!!

 

Black and white version

This has been one hell of a long project, but it’s finally done!  And as much as I loved making it, I am really looking forward to drawing something else.

So, here’s the final tally:  Finbarr’s Marsh has 135 buildings with 703 rooms across 10 different floors (7 above ground and 3 below).  It took almost a month to draw (I’d say around 200 hours) on 14 sheets of A3/Tabloid paper (equivalent to 28 normal-sized sheets of paper).  Here’s a photo of the whole thing on paper, by the way.

Also, I’ve put up a goal on my Patreon.  Here it is:

When I reach 50 patrons, I will start work on another megaproject. This will be a map of an underground dwarven city. It will include a surface settlement, a gateway into the mountain, fortified tunnels, a huge central ward (itself almost the size of Finbarr’s Marsh) and four Quarters– the Common Quarter, the Noble Quarter, the Anvil Quarter and the Old Quarter. These will each be around half the size of Finbarr’s. In addition, there will be maps of the mines, the mushroom farms, the High King’s palace, the prison, the Grand Temple, residential areas, the treasure vaults, the gnomes’ district, an underdark trading outpost, adjacent ruins, and more. It will be usable as either an inhabited city or as a huge abandoned ruin big enough to run entire campaigns in. I want to make something absolutely legendary in size and scope. This is the best idea I have in me. I made Finbarr’s Marsh in part to prove to myself that I can do it. Let’s make it happen.

If and when this goal is reached, I will alternate between drawing maps for this project and other maps.  I cannot tell you that it will be the biggest map you have ever seen, but it will be the biggest map I have ever seen.