Here’s the Anvil Quarter, ready for the scanner. This actually took quite a bit of research to draw. I read about metalworking in the middle ages, glassmaking, foundries, ceramics and enamels, stonecutting, coin minting, hammermills… all kinds of stuff. I wanted it to look right and I think it does. Hopefully you’ll agree when it’s done.
All right, I’m gonna go put some color on this thing.
I just wanted to drop this off to show you the finished inks. That’s 51 buildings in all (including 4 outhouses, but still). All right, no big speech or anything, I’m gonna get back to work on the colors.
First of all: yes, that is seriously my phone. Now you know. I’m the last person on earth with a phone that folds in half. I’ll give you a minute to finish laughing.
All good? Okay, so these are the pencils for most of the merchants’ trade port island. There are a number of smaller outlying islands, plus upper and lower floors for a few buildings, but my camera is dying and I had to fight with it just to get this picture, so the rest will have to wait.
The island has around 50 buildings, including three taverns, a brothel, a lighthouse, a distillery and a number of traders’ warehouses. I was reading about Port Royal, a town in Jamaica that used to be a pirate hangout. In its heyday, it was flooded with money and prostitutes and had around one bar for every ten residents. This will be that kind of place.
So, this is the next map, the Assassins’ Monastery. Originally, it was meant to be a keep, but Anders, who proposed it to the Cartographic Congress, suggested giving it some form of cover, so it ostensibly became a monastery.
Anyway, I should have this up in a couple days. And in case you’re curious, that’s not a tiny table– the map is around four feet long. Okay, back to work!
Just wanted to show you all how the ground level of the Common Quarter is coming. The big building in the lower left is a huge arcade market. To the right of that is a park. There’s also a theater, a temple and more than a few places to get liquored up, as you might expect in a place full of working-class dwarves (or any dwarves, really).
For comparison, this is about half the size of the Great Hall. It’ll be a few more days to finish the inks and color it. Speaking of which, I’d better get back to it.
The last of the Great Votes has finally ended and the winners are Mont-Saint-Michel and the Deepspire. Those are both excellent choices and I congratulate all my patrons on your collective good taste.
I’d also like to say thanks for getting me this far. The Great Vote began when my patreon reached the point that I was able to live off your pledges exclusively and that is a really, really big deal to me. I used to say that being a freelance illustrator was my dream job. It was, for a long time. Right now, the only thing that would make me quit this to do freelance illustration is a gun to my head. This is literally the best thing I can imagine doing for a living. Thank you all very, very much. You are amazing.
To recap all the Great Vote winners:
- Small Category: Old Madeleine’s Country Inn and Fighting Pit, Floating Market
- Medium Category: The Great Garden, Aarakocra Village, Airship of the Line
- Large-ish Category: The Fallen Tower, Greenskin Rock
- Large Category: Merchants’ Trade Port Island, Fortified Oasis
- Huge Category: Mont-Saint-Michel, The Deepspire
The winning maps in the large-ish category are The Fallen Tower and, after two grueling runoffs to the death, Greenskin Rock. I’ve wanted to do a map involving sea stacks for a while now and I’m glad to finally get the chance.
The large category vote will be posted on the patreon shortly. The next map, Brazenthrone’s Underdark Trading Outpost, will be a few more days. I’ve got slightly bigger plans for it than I originally anticipated. It’s not going to be huge, exactly (not by Brazenthrone standards, anyway), but we’re looking at around 30 buildings and 100 rooms across 2 floors. Anyway, I think you’ll like it. Also, The Grey Huntress will be there.
The voting has ended for the medium category and, after the Great Garden was chosen in the first round, the runoff between the Aarakocra Village and the Airship of the Line ended in a tie. Which is good, because I really want to draw them both. So I’m declaring them both winners and drawing all three maps.
The polls are now open for the large-ish category, so if you’re a patron, have a look at your choices and cast your votes.
Voting has closed for both the Great Vote’s small category and this month’s Cartographic Congress. For the Great Vote, the first winner was Old Madeleine’s Inn and Fighting Pit, then the Floating Market, which beat the Traveling Inn in the run-off. It looked like we might be doing two inns for a minute there, but I guess the later voters decided to mix it up. Coming in dead last was the Spelljammer, which, like wallet chains and huge jeans, were a lot more popular in the 90s.
In the Cartographic Congress, Senator Parker’s Coastal Castle was the winner after a run-off vote. Senator Maurice’s proposal of Bodiam Castle was the first time I’d heard of it and… wow. Yeah, that’s getting drawn at some point for sure. Senator HAL’s City of the Dead got some ideas stirring too. But that’s going to have to wait until the Great Vote maps are done.
So, I’m going to finish work on the map I’m doing right now, then after that is Brazenthrone’s Pits of Justice, then the maps you guys voted for enter the queue. From there, we’ll be alternating between the Great Vote maps and Brazenthrone (plus the Cartographic Congress map once a month) until all 10 maps you choose are done.
The vote for the medium category has begun. If you’re a patron, head over to the patreon and participate in democracy.