St. Peter’s Basilica: Roof Level

Here’s another part of St. Peter’s Basilica finished. We’ve still got the grottoes and the Roman necropolis left to draw. And, of course, the rest of Vatican City. For reasons I explained here, I’ll be drawing in the backgrounds and surrounding buildings later. In the meantime, I hope the lack of surroundings doesn’t impede anyone’s ability to run adventures in the land of Catholicism.

By the way, I’m not planning to draw the roof levels of every building in the Vatican. I decided to draw this one because:

  1. There are numerous stairs to the roof.
  2. It’s a cool roof.
  3. The basilica is kind of the centerpiece of the Vatican.

But, like, I don’t think we need a map for the roof of the Pontifical Academy of Sciences. If there’s another roof that’s worth drawing, I’ll draw it, but I’ll probably skip it for most places.

Next, I’ll be drawing last month’s Cartographic Congress winner, which is a medieval village built in the ruins of an ancient megastructure. I haven’t decided on the megastructure that the village is built on just yet, but it could be an ancient temple, a huge amphitheater or something like that. If you’ve got any ideas, let me know.

Anyway, that’s it for now. Let me know what you think!

St. Peter’s Basilica Roof (Work-in-Progress)

Here are the lines for the roof of the St. Peter’s Basilica map. It’s probably a little hard to parse what you’re looking at here, especially since this roof– very unusually– has a number of features that are recessed into the roof (as seen here, on the right). Plenty of roofs have things sticking out, but recesses are pretty rare, since they tend to fill up with water. I’m not sure how they avoided that here, but they seem to have worked something out.

Anyway, I’m gonna get to work on coloring this tomorrow. At the moment, I am incredibly sick and I’m going to give my disease-ridden body a day to rest. All right, I’m going to go lie down.

The Town of Chalymn

Chalymn is a small chunk of a city on the world’s surface that rose up into the sky to avoid a coming disaster. The large citadel in the center belongs to Magister Viskand, the powerful mage who ripped Chalymn loose from the earth. It’s not entirely clear if the magister saved everyone else on the rock intentionally, or if he just wanted to bring a little more land with him, but, look, they’re alive and that’s what matters.

If Chalymn demonstrates one thing, it’s that a little, floating rock in the sky can have anything that they have on the surface. The surface has lakes? Chalymn has a lake. The surface has a complex network of tunnels and cities deep underground? Well, Chalymn has one of those, too. It could be a very interesting place to visit if your party happens to get a ride on an airship at some point. Or a spelljammer.

Speaking of which, I’m going to make a spelljammer version of the map with a space background for patrons, which I should have done by tomorrow.

Well, this is the second, or maybe third city map I’ve drawn that I don’t think is garbage, but I’m curious to hear what you think. How’d I do? If you’ve got any thoughts or suggestions, let me know!

Floating City (Work-in-Progress)

Here are the drawings for the floating island city. As you can see from the sideview, there’s an underground level as well, which will be in the finished map. It’ll be like a tiny, flying underdark. A sort of “overdark,” if you will.

Anyway, I’m gonna start coloring this thing. Let me know what you think so far!

Saintsblade Abbey

Saintsblade Abbey is the home of an order of paladins, devout followers of the God of Doing the Right Thing. Here, these holy warriors train rigorously in the ways of battle. Because, on occasion, Doing the Right Thing involves caving people’s skulls in with a hammer.

I think this map could be good for an adventure where the party’s paladin returns home to deal with some catastrophe that befell his order. Maybe there’s heresy in the ranks, or a conflict with a rival church, or a schism that threatens to tear the order apart. Or maybe they put that idiot Thaddeus in charge (god, can you imagine). Plenty of possibilities.

I still need to catch up on the Cartographic Congress before I get back to the Vatican, so next I’ll be drawing a floating, arcane city, similar to the Netherese Enclaves of the Forgotten Realms. This will be a city map rather than a battlemap, so it won’t be as big a project as it sounds, but I think it’s a cool concept and I’ve been looking forward to it. After that, it’s back to the Vatican.

Well, that’s it for now. Let me know what you think!

Mesa Roja

This map is largely based on the Cliff Palace at Mesa Verde, but I made enough changes that I didn’t want to call it Mesa Verde, since that sort of presents it as being an accurate representation. So instead of Green Mesa, I went with Red Mesa.

This place was built around 1200 AD and was only lived in for 100 years before it was abandoned. No one is sure why the people left, but the thing I’m curious about is why no one else moved in. I mean, if me and my friends lived in tents and we stumbled across a bunch of unoccupied stone houses, I’d definitely be moving in. It is a FREE TOWN. Who says no to that? Of course, I’m sure they had their reasons. Maybe the river dried up. Maybe the vibes were off. Or maybe the area had spotty internet. We’ll probably never know.

I need to catch up on drawing Cartographic Congress maps, so next I’ll be drawing a fortified abbey that’s the base of a Templar-style military order. It’ll be any paladin’s dream home, featuring a chapel, statues of stern-looking dudes holding swords, and private rooms for self-flagellation. It’s the perfect place to read the holy scriptures, practice your swordsmanship and feel an overwhelming sense of guilt for that impure thought you had four years ago.

All right, that’s about it. Let me know what you think!

Mesa Verde (Work-in-Progress)

Here are the drawings for the next map, which is inspired by the Mesa Verde Cliff Palace. Initially, I was planning to draw a fairly accurate map of the site, but I came to realize there was a problem, which is that it would be a terrible map for RPG purposes. The main issue is that all the rooms are 2×2 tiles or smaller and quite a few would be around 1×1.

So, since most DMs need a little more room for battles and other encounters, I decided to merge some of the rooms together, while mostly keeping the original layout of the place. I hope you don’t mind.

Anyway, I’m gonna get to work on coloring this thing. Let me know what you think!

St. Peter’s Basilica – Annotated Version

As soon as I posted the basilica, I realized I had completely forgotten to make an annotated version, so here it is.

I only labeled the things I thought would be most relevant to people, but if you want to know more detailed information on every single altar and monument, let me direct you here. Also, hats off to whoever created that website, because this map would have been substantially less accurate without it.

St. Peter’s Basilica

St. Peter’s Basilica is finished. Well, provisionally finished. I really do hate posting the map without the background and surrounding buildings, but it’s necessary for now and I want to explain why.

Since I’m drawing all of Vatican City, I will eventually draw each building, but I need to draw them separately, because, in my experience, drawing part of a building is a good way to end up redrawing it later. And the map above includes not only the basilica, but part of the sacristy, the Apostolic Palace and a tiny bit of the Sistine Chapel. So I need to finish those first, then add them to this map, then draw in the background around them. In the long run, this is what gets Vatican City done faster and I hope everyone is okay with that.

Next up, I’ll be drawing a map of Mesa Verde, an ancient Native American settlement carved into a cliffside in the Rocky Mountains. I’ll try to draw it as it was when it was occupied, which I should be able to do, since archaeologists seem to have figured out what most of the buildings were for.

Anyway, I hope you like the basilica and I promise you that the surroundings will be drawn in eventually. I gave the map a lot of extra love and I hope you feel it was worth the time and effort. Either way, let me know what you think!

St. Peter’s Basilica: Here’s where things are at right now.

There’s still a fair bit of floor left to color, but we’re getting there. I’ve been so engrossed in this that there have been a few times where I’ve started working, then looked up and, oh, hey, it’s five in the morning. Something about this really puts me in the zone.

Anyway, I’m gonna get back to it. Hope you like it so far!