Here’s what I’m coloring right now. There are five more levels, but this should give you the basic idea. All right, back to it.
Thornhall (Work-in-Progress)
Almost done. Here’s the 16th level.
Here’s the myconid colony on the 16th level of the Stygian City. The next two levels are almost finished and I should have them done in a couple days. Okay, back to work!
Here’s this.
I got home from Spain a few days ago and I’m back to work on coloring the next three levels of the Stygian City. In the meantime, here’s a collection of the first 12 levels I made a while back. It doesn’t include the 13-15th levels, but I’ll make another one with all the floors once it’s finished.
Anyway, Barcelona was great. Beautiful city, perfect weather, nothing to complain about. Except maybe the tap water. That’s, uh… it’s got a texture to it. Possibly an acquired taste.
Anyway, I’ll be back once I’ve got some more work done on the next few levels. Until then!
The Stygian City 16, 17 & 18 (Work-in-Progress)
Here’s the art for the next three levels of the Stygian City. We’ve got the myconid colony on 16, an ancient oracle on 17 and the ruins of the warlocks’ guild on 18. As you can see, some things happened there that were not super amazing. Magic do be like that sometimes.
Tomorrow, I’ll be heading to Spain to see some friends for a couple days, so I might be a little slow to respond to messages, but I’ll check my email once a day if I’m able. This is where my D&D group moved, by the way. Half of my players had kids and didn’t have time to play anymore and the other half moved to Spain. Then the ones that had kids moved to Spain too.
Anyway, if anyone has any suggestions for things to do in Barcelona, let me know. In the meantime, I’m gonna get to it and see how much of this I can get colored before I leave.
Mycenaean Citadel (Work-in-Progress)
This is the Mycenaean citadel I’m working on, which is partly based on the 5000-year-old citadel of Tiryns in Greece. I’m gonna get back to work on this and I’ll be back with the map in a few more days. Hope you like it!
The Stygian City: 13, 14 & 15 (Work-in-Progress)
This is the art for the kuo-toa settlement in the Stygian City. A small, underground river flows past the 13th level, which is how the fish people found the abandoned settlement and moved in. On the 15th level, a broken bridge across the pit separates the kuo-toa from the myconid colony below.
By the way, I’ve revised the plans a bit for the rest of the project. Here’s what I’ve got in mind now:
1-2: The village
3: Villagers’ mines
4: A maze of tunnels and collapsed chambers overrun by mold
5: Caverns inhabited by giant bats
6: Catacombs
7: Goblin village
8: Giant spiders, huge webs strung across the pit
9: Ancient temple
10: Industrial workshops
11: Hag’s thralls
12: Night Hag’s palace
13: Kuo-toa settlement and river
14: Main kuo-toa settlement
15: Bridge across pit between kuo-toa and myconids
16: Myconid colony around a crumbling fountain
17: Ancient oracle and library with a long-abandoned scholars’ camp containing notes about the pit’s history
18: Undead/Demons. Magic Stuff?
19: Ancient prison
20: Ceremonial jumping point with temple
21: The bottom: Ghanya (with several variants of the bottom level, including a sealed vault/prison, underdark entrance, trash and debris and aboleth lair).
1-16 are pretty much locked in, but if you’ve got any thoughts about what might fit in anywhere below that, let me know. If I like it and I can work it in, I just might.
The Stygian City – The Night Hag’s Domain (Almost Finished)
These are the 10th and 11th levels of the Stygian City. I’ll need a few more days to finish up the hag’s palace on the 12th level, so I’ll be back with that soon. Hope you like it so far!
The Stygian City – The Night Hag’s Palace (Work-in-Progress)
This is the 12th level of the pit, which has its own upper level just above the pen in the photo. There’s a lot going on here and I promise I’ll explain it, room by room, in the DM notes.
The short version of the story is that an ancient hag is living here with her derro minions and an assortment of demons, flesh golems and various other creatures and she’s trying to wake up Ghanya, the entity living at the bottom of the pit (info on that here).
Anyway, I’m gonna get back to work and get these colored. If you’ve got any thoughts or questions about any of this, let me know!
The Stygian City (Work-in-Progress)
These are the 10th and 11th levels of the giant pit megadungeon. I’m still working on the 12th. These three floors are the domain of an ancient hag named Black Hazel. Her minions reside on the 10th and 11th and she lives in the old palace on the 12th.
There’s going to be some insane stuff on the 12th level. There’s a workshop for making flesh golems with a room full of body parts next door. There’s also a pool filled with some kind of writhing biomass. And, of course, there’s also a room containing the hag’s collection of Completely Normal Stuff™. I think you’ll like it.
Anyway, I should have that drawn and inked in a few more days. Until then, let me know what you think so far!