Brazenthrone – The Anvil Quarter- Second Level


With the second level done, the Anvil Quarter is now finished and Brazenthrone looks a lot less like The Dwarven City of 10,000 Desk Jobs. As I mentioned in the last post, the next Brazenthrone map is the Noble Quarter, which completes the core of the city (although there’s still a lot more to do). After that, I’m going to do something I’ve been waiting to do for a while: I’m connecting all the chambers of Brazenthrone and putting everything into a single image. Of course, I’ll have to shrink it way down to keep the file size from being absurdly huge, but I think it’ll be cool to step back and get a look at the whole thing.

So, I went to Spain earlier this month. And I learned a few things:

1)”España” is not Spanish for “Hot France.” I have it on very good authority.

2)Spain doesn’t know anything about October. Seriously, it was like 35°C (95°F). I don’t think October has even been invented there yet.

3)The Torre Del Oro is definitely going to be a map. Not soon, since there’s plenty of Great Vote maps to take care of first, but one day.

4)The Alhambra is unbelievable. It’s a giant castle with several palaces, a church, homes, workshops, gardens and about a billion fountains. These guys were really into fountains. Like, there are literally fountains surrounded by other, smaller fountains. Will this ever become a map? I don’t know. This place is absolutely enormous and it would easily be the biggest thing I’ve ever done aside from Brazenthrone. For now, let’s file it under “we’ll talk.”

5)Seville is kind of unreal. I’ve been to Spain before (I live in Ireland and Ryanair will fly you there for some loose change and a stale slice of leftover pizza). But before, I was in Barcelona. Barcelona is a great city with some impressive stuff, but… how do I put this? You can go to Barcelona and not realize that Spain was once the center of a massive empire that was swimming in gold. That is not the case with Seville. Seville slaps you in the face with that fact over and over again. In fact, I’m pretty sure the Plaza de España was built for that specific purpose.

Okay, here’s the non-annotated version. And, of course, there’s patron stuff for patrons. You know the drill.

The Kothoa – The Dual Harbor of Carthage


The Carthaginian harbor is one of those things that has to have been imagined by a fantasy artist, except it wasn’t. It was real and this is, from what we know, what it looked like. On the left is the merchants’ harbor, built for trade, with a chain boom at the entrance that can be raised or lowered to block access. On the right, the war harbor, housing the mighty Carthaginian fleet. And in the center of the war harbor is the Admiralty Isle, a man-made island with more docking space, a naval shipyard and an observation room from which the fleet’s command can oversee everything.

The main departure from reality is the scale– the war harbor shown here has space for 34 ships, but the real harbor held around 220. Still, I think this gets the point across without the need for a map the size of a mattress.

Thanks to Anders, who proposed this idea to the Cartographic Congress. Some of my favorite CC maps are the ones where I started out thinking, “How the hell am I supposed to draw this?!” I definitely felt that way with this, but I’m really happy with how it turned out. Hopefully you like it too.

Next up is the second (and last) floor of Brazenthrone’s Anvil quarter. Then I’m going to do last month’s Cartographic Congress map, which will be inspired by the Rock of Cashel. Then I’m going to go straight into Brazenthrone’s Noble Quarter. I was thinking about trying to get one of the Great Vote maps done in between, but my thinking on that is this (and correct me if I’m mistaken): the Great Vote maps people are really champing at the bit for are the bigger ones, but I need to get the core of Brazenthrone (the Noble and Anvil Quarters) finished. Once I’ve got those two huge maps taken care of, I’ll be freed up to take on Mont-Saint-Michel, which, I suspect, is the map a lot of you are looking forward to the most. So, that’s the plan at the moment. We’re just gonna run past all the minions and rush down the big guys. Can I get a Leeroy Jenkins?

If you need it, here’s a version without the ships. There’s also an annotated version of this map and DM notes available to patrons.


I mentioned in the last post that I’m going to be in Spain for a few days and I wanted to get this done before I left. Well, after a few days of doing literally nothing but drawing, this is as far as I got. There will be second floors for a few buildings and, of course, I’m going to color it, but that’ll have to wait until I get back. Still, I thought you might like to see what it looks like so far.
Okay, I’ve been awake since… a really long time ago. I’m going to sleep.

Brazenthrone – The Anvil Quarter – Ground Level


The Anvil Quarter is Brazenthrone‘s center of industry. Here, dwarves can be found making things from steel, stone, gold, glass, ceramics and more.

One of the quarter’s more notable landmarks is the massive, communal Freehammer Forge, built to ensure that no dwarven smith is unable to practice his or her craft on account of being unable to afford a smithy of their own. Waterwheels power the Freehammer’s giant bellows, as well as two hammermills, a grinding mill and a rolling mill. The jewelers, smiths and engineers all have their guildhalls in the Anvil Quarter and the Royal Mint can be found here as well.

So, on Monday, I’m taking my first vacation since I started this. I’ll be going to Spain to attend a friend’s wedding on Monday and I’ll be gone for six days. That’s going to be pretty weird for me, since I’ve hardly even taken a day off in the last year and not drawing for six days seems like a totally alien concept right now. Luckily, my friends are getting married near the Alhambra and there is no version of reality in which I don’t take the chance to see that. It might end up becoming a map, who knows? I mean, not soon, but someday.

Next up is the harbor of Carthage, last month’s Cartographic Congress winner. I’m going to try to get it to you before I leave, but it’ll probably be pretty big, so I don’t want to make any promises.

And finally, this month’s Cartographic Congress has chosen Senator Williams’ proposal of a cathedral fortress. As it happens, I went to see a cathedral fortress several months ago and I was tossing around the idea of making a map inspired by it. Well, now it’s happening. If you’ve never heard of it, behold the Rock of Cashel.

Here’s the non-annotated version. There’s an expanded annotated version of this map and DM notes available to patrons.