Finbarr’s Marsh – Overview Map

 

This is basically the 7th floor map of Finbarr’s Marsh, showing everything from the highest point (the walkway over the sea gate) on down.  The next map is the basements, then the sewers, and, finally, the crypts.

I’ve got plans for the sewers.  Initially, I was just going to do a mostly utilitarian system of drainage tunnels, but then I just decided to go wild with it and put some crazy stuff down there.  I’ll be releasing a limited annotated version for free like I did with the ground level map.

Anyway, keep checking in, I should have this done in around a week.

The black and white version.

Finbarr’s Marsh – Fourth Level

 

Here’s the fourth level!  I’ll be putting up the fifth, sixth and seventh levels tomorrow, which will be in a smaller image without the rest of the city attached, since only three buildings have a fifth level and only the sea gate towers go higher than that.  The day after, I’ll be putting up an overview map with a view from the very top, showing all the roofs, the tops of the walls and the bridge connecting the sea gate towers.

There’s an annotated Patrons’ Edition of this map up at the Patreon.

Also, here’s a black and white line art version.

Finbarr’s Marsh Third Level

 

This is the third level of Finbarr’s Marsh.  Not too many buildings have a fourth level, so I’ll be doing them a little differently.  Also, I changed up the second level map, so if you’ve already downloaded that, you may want to take another look.  I think it looks a lot better.

This map has an annotated Patrons‘ Edition available.

The Fortress City of Finbarr’s Marsh – Ground Level

As long as that took to draw, I can’t believe it didn’t take longer.  And Finbarr’s Marsh isn’t even half finished.  Still to go, we have: upper levels, which most buildings will have, as well as basements, sewers, three crypts, the walls, towers and gatehouses.

I don’t like plugging my Patreon, but I figure this is a good time to say that, if you like what I’m doing and you want to help keep a pen in my hand for as many hours a week as possible, please consider supporting me.

There is a Patrons’ Edition version of this map with over 150 buildings and rooms marked.

Also, here’s a version of the map without annotations.

The Fortress City of Finbarr’s Marsh – Overview Map

 

I’ve had an idea for a megaproject in my head for a while now.  The plan was to make a map of an entire city.  Not an overview like the image above, but a detailed interior map of everything, every building, including upper floors and basements.  And not only that, but the towers and gatehouses, multiple crypts, a full sewer system.  Everything.

Well, I’m doing it.  Starting now.

So let’s talk about Finbarr’s Marsh.  Finbarr’s Marsh is strongly inspired by the Irish city of Cork, as it was in the Middle Ages.  Cork was built on an island in the fork of the River Lee, near where it meets the sea.  The inhabitants, who were apparently very security-conscious, felt that being surrounded by a river wasn’t enough and decided to construct towered walls around the edges of the island, along with two bridges, both with gatehouses on both sides of the river.  In short, Cork City was a fortress.

Another interesting architectural feature of Cork solidified it as my choice of city to use as inspiration for this project: a watergate.  When Cork was a walled city, it had a large canal running through the city center and a huge gate that allowed ships to enter to load and unload cargo inside the city walls.  On either side of the watergate were two castles: Queen’s Castle and King’s Castle.

Are you sold on Finbarr’s Marsh yet?  I’m sold.  The above map is getting enlarged 16x.  The ground level is coming first.  Hold my beer.

The Forgotten Village of Cottering

This is an abandoned village in the woods.  If you want, it can be no more than that.  Or you can send your PCs underground to find their creepy little secret.  The nature of that secret is up to you, of course.  Dark gods and demonic summoning?  Opening a gateway to another world?  Trafficking Eastern European prostitutes?

Here’s another version with the basement hatches removed in case you want to show the map to players but you don’t want to give away the location of the basement entrances.  Or if you just want to scrap the underground level altogether.

Also, I was torn on whether or not to give it a grey background, so I made a version with and without.  Here it is in grey:

 

This map has an annotated version with DM notes for patrons.