
Here’s the second edition of Brazenthrone History and Lore. New entries are marked with a red dot. The main things added are about the origin of the city and the unusual system of nobility in the kingdom.
Here’s the list of map ideas that I mentioned in the last post. As I said, all patrons will be able to vote. I’ll probably start the first vote in a week to ten days from now. Read it over. For the next few months, I’ll still be at the helm, but you’re charting the course. Tell me where you want to go.
Anyway, here are the choices. Two maps will be chosen from each group.
EDIT: Some ideas are more fleshed out than others, so I don’t necessarily know the specifics of how they’ll look, but if you have any questions, feel free to ask.
First, thanks to all my patrons for your support! I didn’t want to say anything about this before, but this goal was the point where my rent, bills and food are all covered and I’m able to pay all my expenses without drawing from my savings. That is a really big deal and I can’t thank you enough. I now officially make a living drawing D&D maps. I wish I could go back in time and tell 15-year-old me about this. He would freak out.
Now, here’s the big news: A series of votes will be held to decide on the next ten maps I draw*. Patrons of all tiers will be able to participate. There will be five votes held with 8-10 map ideas in each. The five votes will be grouped by size, so Castaway Island doesn’t have to compete with The Epic Doomfortress of Blackreach. The top two maps in each vote will be drawn. If there aren’t two conclusive winners, there will be a second round of voting with the least-popular choices omitted.
I’ll prepare a list soon of the map ideas to be voted on and some information about them, so you can decide how you’ll vote in advance. The maps chosen will probably account for the next few months of content here, so be sure to check that out. Well, I’m going to get started. Thanks again, everybody. You are amazing.
*Brazenthrone and the Cartographic Congress maps will continue as usual.

My idea here was that this bridge is the border crossing between two (probably not super-friendly) countries, but it could also be used as a toll bridge or a fortress entrance. Of course, tell whatever story with it you like, but, personally, I think you should arrange a scenario where your players get to throw people over the side. Your barbarian will love you for it.
Also, the tower on the right really looks like something from Super Mario Bros. All I can think of when I look at the side view is, “Your princess is in another castle,” haha.
There’s an annotated version and DM notes and all the usual stuff on the patreon.

Well, there it is. A little later than I’d hoped, but with my computer degenerating into a mass of dysfunctional electronics that necessitated several full hard drive wipes, I suppose that’s to be expected. You know what’s funny? I wiped my SSD several times over and you know what’s still there? Two things: Europa Universalis 4 and Stellaris. Apparently Paradox Interactive makes some highly resilient software.
Anyway, I need to get caught up, so I’m going to do the bridge map that I promised next, then the Cartographic Congress map, which will be a mine and mining camp. After that, more Brazenthrone. I’m not sure what part yet.
Also, sometime in the next week, I’ll be posting a second edition of Brazenthrone History and Lore.
There’s an annotated version and DM notes for this map on the patreon.
So, about a week ago, Windows found a problem with my PC. I didn’t notice anything wrong, but Windows decided there was a problem anyway and offered to help. Click here to fix it. Sure, why not. One reboot later and my computer is a toaster with a keyboard. Thanks, Windows. Thanks for helping.
So between then and about an hour ago, I’ve been going insane trying to get this thing back up and running. System restore, failed. System reset, failed. Full wipe and reinstall, failed. I don’t even know how that can fail, but by god it did. A few times. I’m not even sure how I got it back up and running, but I guess I finally mashed enough buttons to get it to work again.
Anyway, that’s why the next map isn’t up yet. It’s also why I haven’t responded to any messages in the last week. But my machine is running again, so give me a minute to reinstall Photoshop and I should have the rest of the High King’s Palace up in a day or two. Again, sorry, everybody.

If you look at the top-center of this map, you’ll notice a large chair. That is the city’s titular Brazen Throne. It’s a large, tarnished hunk of brass that has been the Brasshand clan’s royal seat for several thousand years. In case you’re unaware, a lesser-used meaning of the word ‘brazen’ is “made of brass.” It didn’t get its name for being cheeky.
I’ll release the rest of the palace next, including the High King’s treasure vault, which is a gigantic, Scrooge McDuck-style landfill of money. I’ve been looking forward to drawing it and I hope you’ll dig it.
Anyway, here’s the version without the labels. There’s an annotated version and other stuff available to patrons, if you’re interested.

This is the first of four floors of the High King’s palace. This took a while longer than usual because I laid out all four levels before finishing this one. But with that out of the way, the next three should come pretty quickly. Look for the second floor in around three or four days.
Well, like (I suspect) a lot of you, I recently got off the emotional rollercoaster that was the last episode of Game of Thrones, and… I really need to lie down. Jesus.
No labels here. There’s an annotated version blah blah blah patreon.
Here’s a version without the secret doors.
This is the map chosen by last month’s Cartographic Congress, based on the proposal by Senator Ross. It’s designed to be a haunted house with a number of secret chambers, although I can imagine a few other uses for it. The largest of the secret rooms in the cellar were left unfurnished to make the map more flexible, allowing different DMs to imagine different dark secrets inside.
Next up is Brazenthrone‘s High King’s Palace, then a guarded bridge. There’s an annotated version of this map and DM notes available to patrons, if you’re interested.
Well, I’m off to go see an actual castle today: the Rock of Cashel. It may not be the largest castle, but it’s definitely a contender for Most Badass Name. It’s mostly unroofed, so let’s hope the weather doesn’t get too Irish. We’ll see.

Here’s the first of Brazenthrone‘s several residential districts. I know these residential districts aren’t really the sexiest parts of the city, but I’m going to try and keep them interesting.
Next up is last month’s Cartographic Congress winner, then back to Brazenthrone for the High King’s Palace, which I intend to run absolutely buckwild with.
Here’s an alternate version of this map with the market stalls removed. I made it for people who intend to use Brazenthrone as an abandoned ruin. DM notes for this map are available to supporters.