Eldfjall – A Perfectly Safe Place to Live

The annotated version is here.

Eldfjall is an arctic island in the northern seas, a bountiful hunting ground for whaling and seal-hunting. But it’s so far north that crops can’t grow and even a fire won’t keep away the bitter, year-round cold. Still, one brave group of settlers found a way to make it habitable: they built their homes in the caldera of the island’s volcano, using the heat it gives off to stay warm and grow small gardens to supplement their diet of fish, seals and whale. This town wasn’t built around a volcano by chance, but by necessity. It’s not a threat to the town, it’s the heart of the town. It’s what gives it life and, without it, the town couldn’t exist.

Eldfjall is the Icelandic word for “volcano.” I don’t know much about the Icelandic language, but that word is so Skyrim it makes my brain tingle. Also, Eldfjall is a pretty Icelandic place. Cold, volcanoes, whaling? That’s everything Iceland is famous for minus Sigur Ros.

Next up is Brazenthrone‘s Burke’s Hall, at 23 on the overview map. Then it’s the Great Garden: a huge, elaborate garden with ponds and a great sacred tree.

DM notes for this map are available to patrons.

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