Varlaam Monastery in Meteora, Greece

The monastery of Varlaam sits atop a large rock formation in Meteora, Greece. Look at this place and tell me it’s not absolutely epic. This is something I’ve wanted to draw for a long time and I hope I do it justice. I’ll probably draw a sideview as well, but this is the art for the map itself done.

Well, what do you think so far?

By the way, it looks like the Château de Brézé will be the next historical map. I actually went there last year and took a TON of pictures specifically so I could draw a map of the place later. Castles with complex networks of caves and tunnels underneath them are much more common in D&D maps than in real life, but this place is one exception. Anyway, I think you’re gonna like it.

Guildhall of the Imperial Society of Extraordinary Adventurers (Work-in-Progress)

This adventurers’ guildhall is a large manor with a courtyard, library, music room, training hall and a gallery of various artifacts acquired (“acquired“) by guild members over the course of their adventures. It could also make a nice base for the party or a good location for a classic armed robbery-themed adventure.

Anyway, I’m gonna get to work on coloring this place. Let me know what you think!

Driftport (Work-in-Progress)

This is the first floor of Driftport, a floating town made of scrap wood and salvaged ships that have been spliced together like some kind of nautical Frankenstein. There will be a second floor above this and a small third floor as well. I got really inspired by the idea of this place and I think it’s going to make a really cool map. All right, I’m gonna get back to it. Let me know what you think so far!

Submarine (Work-in-Progress)

So, the submarine map has become two submarines, one of which detaches from the other and can sail off on its own. I could explain all the ways in which that might be useful, but, at the end of the day, I did it because I thought it was cool. And I stand by that decision.

Also, the sub does have torpedoes. I don’t think most people will actually want torpedoes, but I’m making versions with and without them. There will be a number of variants of this, including, as I said before, a spelljammer.

Anyway, just wanted to give you a look at where things are. If you’ve got any questions or thoughts about it so far, let me know!

Classy French Alcatraz (Work-in-Progress)

This map was originally planned to be the Chateau D’If prison in Southern France, but a lack of available floor plans meant I mostly had to make it up. And I’m not going to call it the Chateau D’If unless it’s at least reasonably accurate, so we’ll just call this Classy French Alcatraz for now.

Before I get back to work, let me share a fun fact with you. Here in Ireland, there’s a prison with perhaps the least-appropriate name imaginable: Mountjoy. I don’t know if that means something different in Irish, but in English it means Happy Mountain. I’m not sure if that was accidental or if it was mid-1800s vintage trolling, but, let’s be honest, it’s pretty funny either way.

Tower of the Moon (Work-in-Progress)

I’m not sure if this is what people were expecting when I said I was drawing a wooden tower, but I hope you like it. I sketched out a bunch of different designs for this before I started and most of them were hilariously bad. The problem was that I had this idea of a tower with a few smaller towers branching off of it and… how do I put this? It’s hard to draw that without making it look a lot like a cartoon cactus. Or one of… whatever these things are called. Still, I do feel like I got there in the end.

I’ll be taking proposals for the next location for Tir Thelandira very soon. This will be for location #3 on this map (I’ll be doing #2 last). I’ll send out a message to all patrons asking for your ideas in the next few days and I’ll start the voting in about a week. Anyway, that’s about it for now. I’m gonna get back to work. Let me know what you think so far!

Almost done.

The main floor of Hohenzollern Castle is finished and I should have the rest colored in a few days. I might draw in a sideview as well.

This thing is a ton of work and it’s taken quite a while, but I’m pretty sure this is the sort of thing most of you are here for. I’ve never been anyone’s go-to guy for forest clearing battlemaps. Anyway, I hope you like it so far.