
So, I actually have ideas for the next two megaprojects, but let’s talk about the first one for now, which is the smaller of the two. I want to get your feedback before I make any decisions about this, so nothing is set in stone here.
This project would be a city map drawn at a 5′ grid scale showing the interiors of every building, some of which will have multiple levels. It would be similar in concept to Finbarr’s Marsh, a map I drew a long time ago. Finbarr’s Marsh was a nice enough map for 2018, but it’s still the only full-city battlemap I’ve drawn and I think it’s time to make something better.
The sketch above shows the basic layout I have in mind: a trade city built on islands in a river delta. This design has a few advantages. First, I think it’s interesting and unique. And second, it allows me to easily break the map up into pieces. The whole city might be 500×500 tiles, which is a little big to use all at once. But since each island can be cropped into its own map, you’ll be able to use a much smaller (80×100 or so) map and change to a new one when the party crosses a bridge to another island.
So, what goes into this city? A lot. Harbors for merchants and naval ships, homes for the rich and poor, the ruler’s palace, a small fort guarding the harbor, several inns and taverns, dozens of shops, a marketplace, a college, a citadel and a ton of other stuff.
If I had to guess, I’d say this is about two months’ work. So, is this something you want me to spend the time to draw for you? If not, I can always come up with something else. Leave a comment and let me know whether this is a map you’re interested in. And if you’ve got any questions or thoughts about what might make it better, let me know that too. Your feedback will decide the future of this project.