The Old Rampart Inn

 

The idea for this map was chosen by the 3rd Cartographic Congress, based on Senator MacTorg’s proposal of an inn, such as one might find several days’ travel outside of town.

Due to its location away from any population centers, the Old Rampart Inn was built on a hill, amidst the ruins of an old fort.  This, along with the stone walls and crenellated roof of the inn’s small tower, make it a fairly defensible location.  By inn standards, anyway.  Additional features include stables and an outhouse for all your excretory needs.

Here is the black and white version.  Nothing but lines, like a birthday party at the Escobars’.

DM notes and an annotated version of this map are available to patrons.

Small Town Jail – A Place For Naughty PCs

 

Do you have one of those people in your group who plays D&D the way you’d play GTA5?  You know, the type of player who thinks the major themes of your campaign are public intoxication, dead hookers and arson?  Well, I don’t have a cure for that problem, but this might be a good band-aid.  Who knows?  Maybe it’ll make them a better person.  You can hope, anyway.

Here’s the black and white version.

ALSO, I just received a module written for Finbarr’s Marsh from u/anthson on Reddit.  It’s called The Haunting of Finbarr’s Marsh and it’ll be posted on this page, along with any others anyone wants to share.  Thanks, anthson!

The Crimson Chateau

 

Here’s a little something for the Ravenloft players.  It’s a lovely six-bedroom, three-privy Victorian with two balconies, a back patio and, best of all, a fully-equipped underground vampire lair, complete with a hidden entrance.  Plus, it’s in a great school district.

Here’s the black and white version, in case your game is too goth for color.

There’s an annotated version and DM notes for this map for patrons.

BY THE WAY, someone recently told me they were writing a campaign for Finbarr’s Marsh and asked if I’d like to see it when it’s done.  I told them I’d love to and that I’d be happy to put it up on the site.  This goes for anyone else who’s got a campaign or adventure for Finbarr’s that they’d like to share.

I think it’d be especially useful for less-experienced DMs who might want to use the map, but find the size and complexity of it intimidating to write for.  And it might provide inspiration for other DMs who want to write a story there but aren’t sure where to start.

Anyway, if you’ve got a module written for it (not just notes or an outline, but an adventure that’s usable by other DMs), feel free to send it my way whenever it’s done.  I’ll put up a page on the site for them once I get something.  There’s no rules on content or formatting, but if there’s, like, bugbear orgies or something, please let me know so I can give people a heads-up.

Finbarr’s Marsh – The Crypts – IT’S FINISHED!!!!!!!!!!!!!!

 

Black and white version

This has been one hell of a long project, but it’s finally done!  And as much as I loved making it, I am really looking forward to drawing something else.

So, here’s the final tally:  Finbarr’s Marsh has 135 buildings with 703 rooms across 10 different floors (7 above ground and 3 below).  It took almost a month to draw (I’d say around 200 hours) on 14 sheets of A3/Tabloid paper (equivalent to 28 normal-sized sheets of paper).  Here’s a photo of the whole thing on paper, by the way.

Also, I’ve put up a goal on my Patreon.  Here it is:

When I reach 50 patrons, I will start work on another megaproject. This will be a map of an underground dwarven city. It will include a surface settlement, a gateway into the mountain, fortified tunnels, a huge central ward (itself almost the size of Finbarr’s Marsh) and four Quarters– the Common Quarter, the Noble Quarter, the Anvil Quarter and the Old Quarter. These will each be around half the size of Finbarr’s. In addition, there will be maps of the mines, the mushroom farms, the High King’s palace, the prison, the Grand Temple, residential areas, the treasure vaults, the gnomes’ district, an underdark trading outpost, adjacent ruins, and more. It will be usable as either an inhabited city or as a huge abandoned ruin big enough to run entire campaigns in. I want to make something absolutely legendary in size and scope. This is the best idea I have in me. I made Finbarr’s Marsh in part to prove to myself that I can do it. Let’s make it happen.

If and when this goal is reached, I will alternate between drawing maps for this project and other maps.  I cannot tell you that it will be the biggest map you have ever seen, but it will be the biggest map I have ever seen.

Finbarr’s Marsh – Underground

 

There’s not a ton going on in this level of the city, but, I mean, how much is going on in your basement?  We’ve got a few points of interest: the Royal Treasury, a dungeon, a strange magical gateway in the Tower of Thaumaturgy and a secret room.

Next up is the level below this:  the sewers.  After that, the crypts.  We’re on the homestretch!

Here’s the black and white version.

There’s an annotated Patrons’ Edition of this map.

Finbarr’s Marsh – Fourth Level

 

Here’s the fourth level!  I’ll be putting up the fifth, sixth and seventh levels tomorrow, which will be in a smaller image without the rest of the city attached, since only three buildings have a fifth level and only the sea gate towers go higher than that.  The day after, I’ll be putting up an overview map with a view from the very top, showing all the roofs, the tops of the walls and the bridge connecting the sea gate towers.

There’s an annotated Patrons’ Edition of this map up at the Patreon.

Also, here’s a black and white line art version.

Finbarr’s Marsh Third Level

 

This is the third level of Finbarr’s Marsh.  Not too many buildings have a fourth level, so I’ll be doing them a little differently.  Also, I changed up the second level map, so if you’ve already downloaded that, you may want to take another look.  I think it looks a lot better.

This map has an annotated Patrons‘ Edition available.

The Fortress City of Finbarr’s Marsh – Ground Level

As long as that took to draw, I can’t believe it didn’t take longer.  And Finbarr’s Marsh isn’t even half finished.  Still to go, we have: upper levels, which most buildings will have, as well as basements, sewers, three crypts, the walls, towers and gatehouses.

I don’t like plugging my Patreon, but I figure this is a good time to say that, if you like what I’m doing and you want to help keep a pen in my hand for as many hours a week as possible, please consider supporting me.

There is a Patrons’ Edition version of this map with over 150 buildings and rooms marked.

Also, here’s a version of the map without annotations.