Brazenthrone – The Inner Gates

This is the fallback defensive position and meat grinder that rewards the success of any army that manages to take the city’s outer gates. With no walls to climb and no space for artillery to break through, this is an assault that has to be done the old fashioned way: by sending lots and lots of people to die. Good times.

This is the last Brazenthrone map before the Great Hall, which is the central chamber of the city and will be around the size of Finbarr’s Marsh. Before that is a map called The Buried Tower.

An annotated version of this map and DM notes are available to patrons.

The Gates of Brazenthrone Remastered

I remade the Gates of Brazenthrone for two reasons. One, there was a mistake in the annotated version. And two, the more I looked at it, the more I started to dislike it. So I decided to simplify the background and make the whole thing vertical (which I don’t normally like to do, since this is a website and your monitor is horizontal).

Anyway, I hope you like it. Also, here’s the non-annotated version. Alright, back to it.

The Gates of Brazenthrone

“How big is Brazenthrone going to get,” you ask? This is just the door.

The next part will be the entrance tunnel and the fortified inner gates (marked as 3 here). They’re the fallback defensive position in case the main gates are taken and they’re basically a meat grinder. You’ll see why.

Before that, we’ve got an Alchemists’ Guildhall and Manufactory, the map chosen by the Cartographic Congress last month.

Finally, here’s the non-annotated version and the black and white. DM notes for this map are available to patrons. Also, starting with this map, I’ll be making VTT versions of all maps, sized for Roll20, for patrons.

Brazenthrone Surface Trading Outpost

Here’s the first part of Brazenthrone: the outpost for trading with surface-dwelling peoples just outside the gates. On the city layout map, it’s marked as 1.

The next map to go up will be a ship. After that, the next Brazenthrone map will be the city gates, at 2. Initially, I had planned for these to be fairly simple and not the city’s main line of defense, but I had a change of heart. Brazenthrone is getting some big, impressive, heavily-fortified gates.

Here’s a non-annotated version of this map and here’s the black and white version. Also, DM notes and a Patrons’ Edition of this map with all the rooms numbered and labeled is available on the patreon.

The Dwarven City of Brazenthrone – The Layout

Here’s the black and white version and the non-annotated version.

This is the basic layout of the map I will be drawing over the next year.  Keep in mind that this is at a 70 foot scale, which means that each tile here will become 196 tiles when drawn at a 5 foot scale.  To illustrate how big this will be, the Great Hall, marked as (4) here, is about the size of the ground level of Finbarr’s Marsh (including the surrounding water).

A few things to mention:

  • All of these will have multiple levels.
  • The mines are just a sketch. They will look completely different in the 5 foot scale maps.
  • I will be drawing the residential districts (the unmarked chambers on the map).
  • All of the chambers here will be assembled as one big map when they’re all finished.  And that one map will be so huge it’ll be impractical to use, but it’ll probably be really cool.
  • Finally, any and all of this is subject to change.  A measurement error here and a new idea there will almost certainly lead to changes and/or additions at some point.  But this is the general idea.

I will be alternating between drawing maps for this and drawing other maps.  My next map will be an airship.  After that, Brazenthrone’s Surface Outpost. Then something else.  Then back to Brazenthrone.  And so on.

Alright, let’s do this.

Brazenthrone

Well, it happened.  The patreon goal has been reached.  I’ll be honest, I didn’t expect to go from 6 patrons to 50 in two weeks, so thank you very much to all of you who threw in to support me.

What am I going to do for you in return?  I’m going to draw The Dwarven City of Brazenthrone.

Picture this:  a small dwarven settlement nestled on the side of a mountain with caravans coming and going.  This isn’t the city.  This is an outpost for trade with the surface world.  Behind it, a pair of huge bronze doors are set into the mountain.  These will lead us inside.

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